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发表于 2010-8-17 12:46:40
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OpenGL ES Support¶
The OpenGL ES port is now sufficiently complete for widespread testing, and is available in source code form from OpenSceneGraph svn/trunk and the latest developer release, !OpenSceneGraph-2.9.6. To enable the OpenGL ES build you'll need to use "ccmake ." from the OpenSceneGraph source directory, to point the build at the GLES and EGL libraries and set the appropriate OSG/GL features on/off, you also use these OSG/GL feature settings to emulate GLES style functionality even when compiling against standard OpenGL. |
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