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MAYA2011+maya2osg-0.4.2(自己编译)
然后装入插件,经过报错调试可以通过其插件的预览功能看到物体,但是不能导出
导出是会提示你“Warning: Could not find plugin to write nodes to file 。。。。。。。。”
但是,有个预览按钮,结果输出如下::
Loading Maya2OSG plug-in. Maya2OSG 0.4.2c (OpenSceneGraph Library 2.8.3)
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--- Maya2OSG - OSG Maya Exporter ---
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-- OUTPUT FILE : C:/DOCUME~1/ADMINI~1/LOCALS~1/Temp/preview.osg
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0 element(s) selected
Exporting node kWorld (world)
Exporting node kTransform (groundPlane_transform)
Exporting node kGroundPlane (groundPlane)
Exporting node kManipulator3D (Manipulator1)
Exporting node kManipulator3D (UniversalManip)
Exporting node kManipulator3D (CubeCompass)
Exporting node kTransform (pCone1)
Exporting node kMesh (pConeShape1)
Exporting Mesh pConeShape1 (21 vertices, 80 face vertices
1 UV sets
Shading Engine : initialShadingGroup
Material (kLambert) : lambert1
Exporting node kTransform (pCylinder1)
Exporting node kMesh (pCylinderShape1)
Exporting Mesh pCylinderShape1 (42 vertices, 200 face vertices
1 UV sets
Shading Engine : initialShadingGroup
Material (kLambert) : lambert1
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--- Exportation succesfully completed ---
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所以,他是生成了osg的。。这个preview.osg可以用!!!!
比较纠结的是现在这个插件还无法导出 Nurbs物体!!!
我现在就是在将Catia的模型转换成igs(Nurbs物体),然后导入MAYA贴图渲染,输出OSG时需要转换成Polygons,转换后物体表面效果有些差!!!。
不知道由没有MAYA高手在!!!
讨论,讨论!! |
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