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楼主 |
发表于 2009-1-22 11:48:57
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可能的原因如下:在shadowmap中 // tell the camera to use OpenGL frame buffer object where supported.
_camera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT);
但是俺测试显卡反馈信息如下
No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.
No Frame buffer object support
This may break compatibility for applications using render to texture functions.
Extension verification:
GL_ARB_imaging was not found, but has the entry point glBlendEquation |
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