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SVN上下载的最新的OSG编译出错,看了下是插件 Plugins ogr 有点问题,有哪个大神遇到过吗?
------ 已启动生成: 项目: Plugins ogr, 配置: Release Win32 ------
正在创建库 J:/osgnewset/OpenSceneGraph/vs2010/lib/osgPlugins-3.1.4/osgdb_ogr.lib 和对
象 J:/osgnewset/OpenSceneGraph/vs2010/lib/osgPlugins-3.1.4/osgdb_ogr.exp
ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char * __thiscall
OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UBEPADXZ)
ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __thiscall
OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UBEHPAVOGRPoint@@@Z)
J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_ogr.dll : fatal error
LNK1120: 2 个无法解析的外部命令
------ 已启动生成: 项目: Plugins ogr, 配置: Debug Win32 ------
正在创建库 J:/osgnewset/OpenSceneGraph/vs2010/lib/osgPlugins-3.1.4/osgdb_ogrd.lib 和对
象 J:/osgnewset/OpenSceneGraph/vs2010/lib/osgPlugins-3.1.4/osgdb_ogrd.exp
ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual char * __thiscall
OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UBEPADXZ)
ReaderWriterOGR.obj : error LNK2001: 无法解析的外部符号 "public: virtual int __thiscall
OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UBEHPAVOGRPoint@@@Z)
J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_ogrd.dll : fatal error
LNK1120: 2 个无法解析的外部命令
------ 已启动生成: 项目: Plugins osg deprecated osg, 配置: Release Win32 ------
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendEquation.cpp
BlendFunc.cpp
Box.cpp
Camera.cpp
CameraView.cpp
Capsule.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
CompositeShape.cpp
Cone.cpp
ConvexPlanarOccluder.cpp
正在生成代码...
正在编译...
CoordinateSystemNode.cpp
CullFace.cpp
Cylinder.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
HeightField.cpp
Image.cpp
ImageSequence.cpp
LibraryWrapper.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
正在生成代码...
正在编译...
LineWidth.cpp
LOD.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
Node.cpp
NodeCallback.cpp
Object.cpp
OccluderNode.cpp
OcclusionQueryNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
Scissor.cpp
正在生成代码...
正在编译...
Sequence.cpp
ShadeModel.cpp
Shader.cpp
ShapeDrawable.cpp
Sphere.cpp
StateAttribute.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
正在生成代码...
正在编译...
TextureCubeMap.cpp
TextureRectangle.cpp
TransferFunction.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
正在生成代码...
osgdb_deprecated_osg.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-
3.1.4\osgdb_deprecated_osg.dll
------ 已启动生成: 项目: Plugins ac, 配置: Release Win32 ------
Building Custom Rule J:/osgnewset/OpenSceneGraph/src/osgPlugins/ac/CMakeLists.txt
CMake does not need to re-run because J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins
\ac\CMakeFiles\generate.stamp is up-to-date.
Exception.cpp
Geode.cpp
ac3d.cpp
正在生成代码...
osgdb_ac.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_ac.dll
------ 已启动生成: 项目: Plugins ac, 配置: Debug Win32 ------
Building Custom Rule J:/osgnewset/OpenSceneGraph/src/osgPlugins/ac/CMakeLists.txt
CMake does not need to re-run because J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins
\ac\CMakeFiles\generate.stamp is up-to-date.
Exception.cpp
Geode.cpp
ac3d.cpp
正在生成代码...
osgdb_ac.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_acd.dll
------ 已启动生成: 项目: Plugins x, 配置: Release Win32 ------
Building Custom Rule J:/osgnewset/OpenSceneGraph/src/osgPlugins/x/CMakeLists.txt
CMake does not need to re-run because J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins
\x\CMakeFiles\generate.stamp is up-to-date.
ReaderWriterDirectX.cpp
directx.cpp
mesh.cpp
types.cpp
正在生成代码...
osgdb_x.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_x.dll
------ 已启动生成: 项目: Plugins x, 配置: Debug Win32 ------
Building Custom Rule J:/osgnewset/OpenSceneGraph/src/osgPlugins/x/CMakeLists.txt
CMake does not need to re-run because J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins
\x\CMakeFiles\generate.stamp is up-to-date.
ReaderWriterDirectX.cpp
directx.cpp
mesh.cpp
types.cpp
正在生成代码...
osgdb_x.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgPlugins-3.1.4\osgdb_xd.dll
------ 已启动生成: 项目: Examples osgreflect, 配置: Debug Win32 ------
osgreflect.cpp
example_osgreflect.vcxproj -> J:\osgnewset\OpenSceneGraph\vs2010\bin\osgreflectd.exe
========== 生成: 成功 10 个,失败 2 个,最新 518 个,跳过 0 个 =====
错误:
@@@@@@@@@@@@@@@@@@@@
错误 2 error LNK2001: 无法解析的外部符号 "public: virtual int __thiscall
OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UBEHPAVOGRPoint@@@Z)
J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins\ogr\ReaderWriterOGR.obj Plugins ogr
错误 5 error LNK2001: 无法解析的外部符号 "public: virtual int __thiscall
OGRPolygon::Centroid(class OGRPoint *)const " (?Centroid@OGRPolygon@@UBEHPAVOGRPoint@@@Z)
J:\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins\ogr\ReaderWriterOGR.obj Plugins ogr
错误 1 error LNK2001: 无法解析的外部符号 "public: virtual char * __thiscall
OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UBEPADXZ) J:
\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins\ogr\ReaderWriterOGR.obj Plugins ogr
错误 4 error LNK2001: 无法解析的外部符号 "public: virtual char * __thiscall
OGRGeometry::exportToGML(void)const " (?exportToGML@OGRGeometry@@UBEPADXZ) J:
\osgnewset\OpenSceneGraph\vs2010\src\osgPlugins\ogr\ReaderWriterOGR.obj Plugins ogr
错误 3 error LNK1120: 2 个无法解析的外部命令 J:\osgnewset\OpenSceneGraph
\vs2010\bin\osgPlugins-3.1.4\osgdb_ogr.dll Plugins ogr
错误 6 error LNK1120: 2 个无法解析的外部命令 J:\osgnewset\OpenSceneGraph
\vs2010\bin\osgPlugins-3.1.4\osgdb_ogrd.dll Plugins ogr
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